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Open-source KiCad boards

8 match “embedded-graphics”

Printed circuit boards designed in KiCad and published on GitHub, each with its parts, layers and size, its README and its files; open any of them in PCBKit.

  • 2 layers130 × 120 mmHardware bench, the printed circuit board in 3D

    Hardware bench

    embedded-graphics/hardware-bench

    A standard test bench for a variety of embedded-graphics targets

    57 partsMIT
  • 2 layers91 × 59 mmMidi pedals, the printed circuit board in 3D

    Midi pedals

    PietPtr/Rytmos

    Embedded Graphics Music Notation Engraver

    14 parts
  • 2 layers71 × 58 mmPico piano, the printed circuit board in 3D

    Pico piano

    PietPtr/Rytmos

    Embedded Graphics Music Notation Engraver

    26 parts
  • 2 layers100 × 40 mmB FT810-BRK R1.0, the printed circuit board in 3D

    B FT810-BRK R1.0

    Boardoza/Boardoza_FT810_TFT_Driver_Breakout_Board

    A breakout board built around the FT810 graphics engine for maker-friendly display, touch, and audio HMI projects.

    76 partsCC-BY-SA-4.0
  • 2 layers171 × 120 mmDrum machine, the printed circuit board in 3D

    Drum machine

    PietPtr/Rytmos

    Embedded Graphics Music Notation Engraver

    135 parts
  • 2 layers51.4 × 57.2 mmMemory, the printed circuit board in 3D

    Memory

    depletionmode/cupc8

    Then run kernel/debug.sh. The guest display is embedded by default; use kernel/debug.sh --display:window for the standalone SDL window. Terminal graphics and color treatment can be selected explicitly:

    13 parts2
  • 2 layers51.4 × 57.2 mmPwr gpio, the printed circuit board in 3D

    Pwr gpio

    depletionmode/cupc8

    Then run kernel/debug.sh. The guest display is embedded by default; use kernel/debug.sh --display:window for the standalone SDL window. Terminal graphics and color treatment can be selected explicitly:

    22 parts2
  • 2 layers76.2 × 50.8 mmCpu, the printed circuit board in 3D

    Cpu

    depletionmode/cupc8

    Then run kernel/debug.sh. The guest display is embedded by default; use kernel/debug.sh --display:window for the standalone SDL window. Terminal graphics and color treatment can be selected explicitly:

    58 parts2