
Vga
silvervest/arcade
This is a collection of circuits that I designed and built in order to build my own arcade machine.

This is a collection of circuits that I designed and built in order to build my own arcade machine.
Psx is an open-source printed circuit board by silvervest, from the silvervest/arcade repository on GitHub, published under the CERN-OHL-S-2.0 licence. It is a 2-layer board of 97.3 × 64.8 mm with 15 parts on 48 nets, routed with 81 tracks and 0 vias.
It is built around the AMS1117-3.3. Its parts include 5 connectors, 2 capacitors and 2 ICs. It belongs with the RP2040 boards of this library.
This is a collection of circuits that I designed and built in order to build my own arcade machine.
I probably could have picked up off-the-shelf items for any and all of these, but I wanted to make my own for fun.
Takes the joystick and buttons inputs and emulates two gamepads over USB. Each gamepad supports 16 buttons, which allows for four directionals and 12 actions per "player". The two players are provided by I2C I/O expanders.
The spare GPIO on the Pi Pico are expanded out as well, in case I'd like to use them later for something else.

One of the goals of my machine was to support lightgun games, and I decided I wanted to use the existing Namco Guncon lightguns I already had. So this does that.
It also provides an additional 16 GPIO, for whatever else might take my fancy. With this and the spare GPIO above in the Stick, I could theoretically make a 4 player cabinet!

Driving my arcade cabinet is a regular PC running Batocera, and I am using VGA output. The CRT I'm using can be modded to support RGB, and this board handles that stuff, plus converting the h+v sync signals from VGA into csync for the TV to handle.
The TV I used also has a quirk where it disables RGB blanking via "software" at startup, so this board's Pi Pico can interface with the i2c bus onboard the TV and send the commands to re-enable RGB blanking when ready, and I also made the Pico control RGB blanking, so we can make sure we don't enable blanking before the computer is booted to make sure we don't send a 30khz signal and damage anything...

All PCB designs are CERN OHL v2 Strongly Reciprocal licensed
All Software is MIT licensed
Copyright 2024 silvestron's bits and bytes
| Qty | Value | Footprint | References |
|---|---|---|---|
| 4 | MountingHole_Pad | MountingHole:MountingHole_3mm_Pad | H1, H2, H3, H4 |
| 2 | 10uF | Capacitor_SMD:C_0805_2012Metric | C1, C2 |
| 1 | AMS1117-3.3 | Package_TO_SOT_SMD:SOT-223-3_TabPin2 | U1 |
| 1 | Accessory | TerminalBlock_Altech:Altech_AK100_1x16_P5.00mm | J2 |
| 1 | LOGO | KiCad Components:sbab-logo-20x6mm | G*** |
| 1 | Lightgun 1 | KiCad Components:PSX_Pad_Connector | J1 |
| 1 | Lightgun 2 | KiCad Components:PSX_Pad_Connector | J3 |
| 1 | Lightgun Csync | KiCad Components:CUI_RCJ-047 | J5 |
| 1 | Pi Pico | KiCad Components:RPi_Pico_SMD_TH | U2 |
| 1 | Sync | TerminalBlock_Altech:Altech_AK100_1x02_P5.00mm | J4 |
The 14 most common of 15 parts.
It measures 97.3 × 64.8 mm and has 2 copper layers, 1.6 mm thick.
15 parts, built around the AMS1117-3.3. The full list of its parts is on this page, with links to each part's symbol and footprint where PCBKit's library has them.
From the silvervest/arcade repository on GitHub, at the commit this page was made from: the board is psx/psx.kicad_pcb and its schematic psx/psx.kicad_sch. PCBKit opens the board in the browser, with nothing to install.
Its repository publishes it under the CERN-OHL-S-2.0 licence: you may reuse it on that licence's terms (keep the author's notice, and for a copyleft licence share your changes alike).

silvervest/arcade
This is a collection of circuits that I designed and built in order to build my own arcade machine.

silvervest/arcade
This is a collection of circuits that I designed and built in order to build my own arcade machine.


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