

Gameconsole
- Size
- 72 × 77.7 mm
- Copper layers
- 2
- Thickness
- 1.6 mm
- Parts
- 5
- Nets
- 40
- Pads
- 128
- Tracks, vias
- 72, 0
- Routed
- Yes
- KiCad
- KiCad 8.0 (file 20240108)
- Created
- 15 Jul 2024
- Updated
- 10 Sep 2024
Overview
Gameconsole is an open-source printed circuit board by pecasdev, from the pecasdev/gameconsole repository on GitHub. It is a 2-layer board of 72 × 77.7 mm with 5 parts on 40 nets, routed with 72 tracks and 0 vias.
It belongs with the retro computing and games boards of this library.
Parts
5| Qty | Value | Footprint | References |
|---|---|---|---|
| 1 | controller | gameconsole_footprint_library:controller | U |
| 1 | ~ | gameconsole_footprint_library:sdcard | SDCARD1 |
| 1 | ~ | gameconsole_footprint_library:controller_mount | CONTROLLER1 |
| 1 | ~ | gameconsole_footprint_library:oled | OLED1 |
| 1 | ~ | gameconsole_footprint_library:pico | PICO1 |
Questions
How big is the Gameconsole PCB?
It measures 72 × 77.7 mm and has 2 copper layers, 1.6 mm thick.
What parts does the Gameconsole use?
5 parts. The full list of its parts is on this page, with links to each part's symbol and footprint where PCBKit's library has them.
Where can I download the Gameconsole KiCad files?
From the pecasdev/gameconsole repository on GitHub, at the commit this page was made from: the board is pcb/gameconsole.kicad_pcb and its schematic pcb/gameconsole.kicad_sch. PCBKit opens the board in the browser, with nothing to install.
Can I use the Gameconsole design in my own project?
Its repository states no licence, so its author keeps all rights: ask pecasdev before reusing the design.
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