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2 layers100 × 44 mmSnes breakout, the printed circuit board in 3D

This documentation describes Open Hardware and is licensed under the CERN OHL v. 1.2.

Size
100 × 44 mm
Copper layers
2
Thickness
1.6 mm
Parts
13
Nets
21
Pads
67
Tracks, vias
144, 54
Pours
3
Routed
Yes
KiCad
KiCad 5 (file 20171130)
Created
1 Jul 2019
Updated
9 Sep 2019

Overview

Snes breakout is an open-source printed circuit board by arithmaldor, from the arithmaldor/Nintendo-Breakout repository on GitHub. It is a 2-layer board of 100 × 44 mm with 13 parts on 21 nets, routed with 144 tracks and 54 vias.

Its parts include 5 connectors, 3 capacitors and 1 resistor. It belongs with the retro computing and games and interfaces and adapters boards of this library.

README

README.md

Copyright and Disclaimer

Copyright: Jacob Proctor

This documentation describes Open Hardware and is licensed under the CERN OHL v. 1.2.

You may redistribute and modify this documentation under the terms of the CERN OHL v.1.2. (http://ohwr.org/cernohl). This documentation is distributed WITHOUT ANY EXPRESS OR IMPLIED WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS FOR A PARTICULAR PURPOSE. Please see the CERN OHL v.1.2 for applicable conditions

Nintendo Multi-out Breakout

Breaks out all of the signals from the Nintendo Muliout so you can easily access them.

Operation

Plug in and go. There is a solder jumper to set the csync coming from the HD-15 port as TTL or 75ohm. Closed is TTL, open is 75 ohm. If you only plan to use this in TTL mode the resistor is not required. This adapter can only break out signals that are already present. Unmodded SNES Jr. will only output composite, unmodded N64's will only ouput CVBS and S-video, same for Gamecube. A cool extra feature is that this breakout lets you easily output component YPbPr from the GCDual and N64Advanced mods.

PAL Systems

This was designed with NTSC systems in mind and is not compatible with PAL systems.

Parts

Refer to BOM.csv for all components. For the support leg, use any appropriately long brass/metal m3 standoff/pillar and screw a rubber foot to the bottom. Solder a 5mm spring clamp to the bottom of the board to adjust the height. For a Gamecube with Gameboy Player, standoffs may need to be screwed into each other (stacked) to reach the needed height.

Case

The incredible Magic Trashman was kind enough to design 3D printable cases for both my Nintendo and PSX breakouts. They are under the same license as the PCB and are free to use, but if you order through thingiverse you can leave him a nice tip. Current designs fit the height of the original PS1 and the original SNES, but can be easily adjusted for height if you have some basic 3D design skills. They are held together with 2x 14mm M3 machine screws. Pictures: https://t.co/ojJ8epfZXH?amp=1 Thingiverse: https://t.co/7dF171BqaF?amp=1 Bonus: If you plug the Nintendo/Sony connector into the console and screw the PCB into the bottom of the case, it makes it a lot easier to solder the connector to the board as it is held in place.

Parts

13
QtyValueFootprintReferences
3220uFCapacitor_SMD:CP_Elec_6.3x5.4C1, C2, C3
1330Resistor_SMD:R_0603_1608Metric_Pad1.05x0.95mm_HandSolderR1
1AudioJack3Tinkerplunk:CUI_SJ1-3533NGJ5
1Conn_01x09_FemaleTinkerplunk:3x2_RCAJ3
1Conn_01x12_MaleTinkerplunk:SNES_PLUGJ1
1DB15_Female_HighDensity_MountingHolesTinkerplunk:VGAJ4
1JumperJumper:SolderJumper-2_P1.3mm_Open_TrianglePad1.0x1.5mmJP1
1Mini-DIN-4Tinkerplunk:CUI_MD-40SGJ2

The 10 most common of 13 parts.

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Questions

How big is the Snes breakout PCB?

It measures 100 × 44 mm and has 2 copper layers, 1.6 mm thick.

What parts does the Snes breakout use?

13 parts. The full list of its parts is on this page, with links to each part's symbol and footprint where PCBKit's library has them.

Where can I download the Snes breakout KiCad files?

From the arithmaldor/Nintendo-Breakout repository on GitHub, at the commit this page was made from: the board is snes breakout.kicad_pcb. PCBKit opens the board in the browser, with nothing to install.

Can I use the Snes breakout design in my own project?

Its repository states no licence, so its author keeps all rights: ask arithmaldor before reusing the design.